The Prince and Princess Prove Themselves
I am playing Clinton R. Nixon’s The Princes’ Kingdom, a wonderful game inspired by the highly praised Dogs in the Vineyard by D. Vincent Baker. I first posted about it here. I’m playing with my second grader and my kindergartner, and though we haven’t had a full session yet, the kids have created their characters and have “proven” them.
Before characters head out to do the King’s bidding, players decide what they would like to prove they can do before they go. This process serves as a nice in-game way to learn the dice mechanic, which is really fun. If characters succeed, they get to add a strong quality to their character sheets; if they fail, they add a troublesome quality. Both of my kiddos succeeded. The boy was able to add that he can make swords to his sheet, and my daughter penciled in that she was a good fighter.
Below are pictures of both kids’ TOTALLY UNEDITED character sheets.





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